Cannon
Identity Card
Card Header: Types, size and tagline
- Contraption
Stats
Abilities
- Fuel [T]
- Untrained [T]
- Very Tough* [S]
- Sturdy [T]
- Recoil (2)[T]
- Operated (2)[R]
- Cumbersome [T]
Cannon Ball
Cannon Ball Stats
Cannon Ball Abilities
- Powerful [C]
- Shatter [R]
Card Footer: Race and cost
More Information
Abilities
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Fuel [T]
This model does not recover Stamina during the End Phase.
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Untrained [T]
This model may not be Activated Directly.
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Very Tough* [S]
Re-roll a failed Toughness save.
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Sturdy [T]
This model cannot be targeted by Ranged Attacks.
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Recoil (2)[T]
If this model is placed on a surface or model that can be damaged, when this model is fired, roll a 2 Combat Stones attack against the surface / model it is mounted on. The surface / model may not defend.
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Operated (2)[R]
This model may be fired if it has not moved this Turn and there are least 2 Unengaged Friendly Operators models adjacent to it. Each Operator[T] must spend its Activation in order to fire.
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Cumbersome [T]
This model may be moved up to 6 inches if pulled by 1 Medium (or larger) model or 2 Small models, or 3 inches if pulled by 1 Small model.
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Cannon Ball Abilities
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Powerful [C]
Any blows that are landed by this model must be saved with a -1 modifier.
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Shatter [R]
This attack ignores the Sturdy[T] ability.
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