Councillor
Identity Card
Card Header: Types, size and tagline
Councillor
- Civilian
Small
Powerful and influential leaders
Stats
Movement
6"
Attack
1
Support
1
Save
6+
CR
3"
Abilities
- Commander (2)[L]
- Influential (3)[S]
- Coward [T]
Card Footer: Race and cost
Empire – Core
Cost
20
More Information
Abilities
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Commander (2)[L]
Activate up to 2 Friendly or Allied Elites, Troops, or Civilians.
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Influential (3)[S]
This model has 3 Coins which may be used before or during the game. Before the game you may spend Coins to gain access to fubarnii models that would not normally be available. One Coin allows you to recruit either two Troop or one Elite model. The models cost their normal points, but are treated as the same culture and theme as the model they are accompanying.
During the game you may spend any remaining Coins as follows:
- Bribery: Spend one Coin when an opponent’s Activation Counter is drawn to choose which model they will activate.
- Incentives: Spend one Coin during the model’s Activation to let up to three fubarnii models within Command Range gain one Stamina.
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Coward [T]
If this model is forced to take a Toughness save then it must immediately make an adjacent Friendly model take the save on its behalf.
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