Dohra Tahiin

Identity Card

Card Header: Types, size and tagline

Dohra Tahiin
  • Elite
  • Unique
Small
Engu Lord and Councillor in exile

Stats

Movement
6"
Attack
4
Support
1
Save
4+
CR
6"
Stamina
1

Abilities

  • Commander (4)[L]
  • Combat Discipline* [C]
  • Combat Trained (1)[C]
  • Influential (1)[S]
  • Powerful [C]
  • Proud [T]
  • Sea Legs [T]
  • Very Tough* [S]

Card Footer: Race and cost

Empire – Engu
Cost 75

More Information

  • Abilities

    • Commander (4)[L]

      Activate up to 4 Friendly or Allied Elites, Troops, or Civilians.

    • Combat Discipline* [C]

      Recast any or all Combat Stones.

    • Combat Trained (1)[C]

      Recast up to 1 failed Combat Stone. Can be used once per combat.

    • Influential (1)[S]

      This model has 1 Coin which may be used before or during the game. Before the game you may spend Coins to gain access to fubarnii models that would not normally be available. One Coin allows you to recruit either two Troop or one Elite model. The models cost their normal points, but are treated as the same culture and theme as the model they are accompanying.

      During the game you may spend any remaining Coin as follows:

      • Bribery: Spend one Coin when an opponent’s Activation Counter is drawn to choose which model they will activate.
      • Incentives: Spend one Coin during the model’s Activation to let up to three fubarnii models within Command Range gain one Stamina.
    • Powerful [C]

      Any blows that are landed by this model must be saved with a -1 modifier.

    • Proud [T]

      This model may only be Activated Directly.

    • Sea Legs [T]

      While on a Boat, this model gains Surefooted[T] (this model may re-roll a failed Agility Test).

    • Very Tough* [S]

      Re-roll a failed Toughness save.