Kaeyet Dreh Ruash

Identity Card

Card Header: Types, size and tagline

Kaeyet Dreh Ruash
experimental
  • Elite
  • Unique
Small

Stats

Movement
4"
Attack
2
Support
1
Save
5+
CR
6"
Stamina
1

Abilities

  • Captain (2)[L]
  • Erratic (2)[T]
  • Flying [T]
  • In The Air* [A]

Bomb

Bomb Stats

Movement
None
Range
3"
Attack
2

Bomb Abilities

  • Death From Above [R]
  • Imprecise (2)[R]

Card Footer: Race and cost

Empire – Core
Cost 50

More Information

  • Abilities

    • Captain (2)[L]

      Activate up to 2 Friendly Troops or Civilians.

    • Erratic (2)[T]

      This model is difficult to control. Place a Target Marker within movement range. Cast 2 Combat Stones and scatter the destination 2 inches from the target for each miss (roll a D6 to determine direction). Stamina can be used to recast stones.

    • Flying [T]

      This model may move over Enemy models as long as it has sufficient movement. It may also move at full rate even if forced to Move Cautiously.

    • In The Air* [A]

      • This model may start the game either ”on the ground” or ”in the air”. During Activation, instead of moving the model may spend one Stamina to go up ”in the air” (if ”on the ground”), or down ”on the ground” (if ”in the air”)
      • If at any time the model does not have Crew, it is considered out of control and lost (remove the model from the board).
      • When ”in the air”, the model can only engage in Close Combat with other flying models.
  • Bomb Abilities

    • Death From Above [R]

      This attack ignores the Engaged and Obstructed conditions.

    • Imprecise (2)[R]

      Place a Target Marker in contact with the base of the model. Cast 2 Combat Stones and scatter the impact 2 inches from the target for each miss (roll a D6 to determine direction). The model dropping the bomb may use its Stamina to recast stones. Place a 3 inches Template on the impact point: all models under the Template are hit.