Lord Delison

Identity Card

Card Header: Types, size and tagline

Lord Delison
  • Civilian
  • Unique
Small
Master of the rivers

Stats

Movement
6"
Attack
3
Support
1
Save
5+
CR
6"
Stamina
1

Abilities

  • Commander (4)[L]
  • Combat Discipline* [C]
  • Combat Trained (2)[C]
  • Influential (3)[S]
  • Coward [T]
  • Proud [T]
  • Sea Legs [T]

Card Footer: Race and cost

Empire – Riverfolk
Cost 60

More Information

  • Abilities

    • Commander (4)[L]

      Activate up to 4 Friendly or Allied Elites, Troops, or Civilians.

    • Combat Discipline* [C]

      Recast any or all Combat Stones.

    • Combat Trained (2)[C]

      Recast up to 2 failed Combat Stones. Can be used once per combat.

    • Influential (3)[S]

      This model has 3 Coins which may be used before or during the game. Before the game you may spend Coins to gain access to fubarnii models that would not normally be available. One Coin allows you to recruit either two Troop or one Elite model. The models cost their normal points, but are treated as the same culture and theme as the model they are accompanying.

      During the game you may spend any remaining Coins as follows:

      • Bribery: Spend one Coin when an opponent’s Activation Counter is drawn to choose which model they will activate.
      • Incentives: Spend one Coin during the model’s Activation to let up to three fubarnii models within Command Range gain one Stamina.
    • Coward [T]

      If this model is forced to take a Toughness save then it must immediately make an adjacent Friendly model take the save on its behalf.

    • Proud [T]

      This model may only be Activated Directly.

    • Sea Legs [T]

      While on a Boat, this model gains Surefooted[T] (this model may re-roll a failed Agility Test).