Mekkalook

Identity Card

Card Header: Types, size and tagline

Mekkalook
experimental
  • Mechanical
Tiny
Dangerously unstable and explosive!

Stats

Movement
6"
Attack
1
Support
1
Save
6+
CR
0"
Stamina
3

Abilities

  • Fuel [T]
  • Gasmask [T]
  • Loyalty (Jomdi)[T]
  • Overdrive* [C]
  • Sprint* (4)[A]
  • Unstable (0, 4)[T]
  • Untrained [T]
  • Vent* [A]

Card Footer: Race and cost

Empire – Core
Cost 0

More Information

  • Abilities

    • Fuel [T]

      This model does not recover Stamina during the End Phase.

    • Gasmask [T]

      This model is immune to effects caused by Cloud Templates.

    • Loyalty (Jomdi)[T]

      Select a Friendly Jomdi model in this force at the start of the game to be this model’s Master. While within its Master’s Command Range this model may be activated for free with the Master.

    • Overdrive* [C]

      Use before combat. Cast one additional Combat Stone.

    • Sprint* (4)[A]

      Move up to 4”. This ability may only be used after this model has performed a Basic Movement.

    • Unstable (0, 4)[T]

      Each Turn, roll a 4+ Toughness save with no re-roll allowed before each Stamina is spent. If failed, this model Vents and is then removed as a casualty. All models under the cloud when it is placed are hit with a 2 Combat Stones Ranged Attack. If this happens during a combat it ends immediately and no blows are landed by either side.

    • Untrained [T]

      This model may not be Activated Directly.

    • Vent* [A]

      Place a 3 inches Cloud Template over the model. All models count as Stunned while in the Cloud Template. A Stunned model loses one Combat Stone and one Support Stone and does not recover Stamina.