Phoph Crevain
Identity Card
Card Header: Types, size and tagline
Phoph Crevain
experimental
- Elite
- Unique
Small
Stats
Movement
6"
Attack
2
Support
2
Save
5+
CR
12"
Stamina
2
Abilities
- Sea Legs [T]
- Trainer (6, Sea Legs)[T]
- Captain (6)[L]
- Lunge (2)[C]
- Combat Discipline* [C]
- Combat Trained (2)[C]
- Slaver (2)[T]
- Coordinated Strike* [A]
- Well-Travelled [T]
Card Footer: Race and cost
Empire – Riverfolk
Cost
70
More Information
Abilities
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Sea Legs [T]
While on a Boat, this model gains Surefooted[T] (this model may re-roll a failed Agility Test).
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Trainer (6, Sea Legs)[T]
At the start of the game, up to 6 models in the force may be given the Sea Legs ability.
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Captain (6)[L]
Activate up to 6 Friendly Troops or Civilians.
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Lunge (2)[C]
Use this model's Combat Action to attack a model within 2”. These models count as adjacent for the duration of the combat. This may be used to attack through obstructing models.
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Combat Discipline* [C]
Recast any or all Combat Stones.
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Combat Trained (2)[C]
Recast up to 2 failed Combat Stones. Can be used once per combat.
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Slaver (2)[T]
This model may be accompanied by up to 2 Slaves. Those models gain the Loyalty[T] ability for this model.
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Coordinated Strike* [A]
Fight a combat against an adjacent Enemy model. Both sides may benefit from Support.
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Well-Travelled [T]
This model treats all Allies as Friendly models.
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