Phoph Crevain

Identity Card

Card Header: Types, size and tagline

Phoph Crevain
experimental
  • Elite
  • Unique
Small

Stats

Movement
6"
Attack
2
Support
2
Save
5+
CR
12"
Stamina
2

Abilities

  • Sea Legs [T]
  • Trainer (6, Sea Legs)[T]
  • Captain (6)[L]
  • Lunge (2)[C]
  • Combat Discipline* [C]
  • Combat Trained (2)[C]
  • Slaver (2)[T]
  • Coordinated Strike* [A]
  • Well-Travelled [T]

Card Footer: Race and cost

Empire – Riverfolk
Cost 70

More Information

  • Abilities

    • Sea Legs [T]

      While on a Boat, this model gains Surefooted[T] (this model may re-roll a failed Agility Test).

    • Trainer (6, Sea Legs)[T]

      At the start of the game, up to 6 models in the force may be given the Sea Legs ability.

    • Captain (6)[L]

      Activate up to 6 Friendly Troops or Civilians.

    • Lunge (2)[C]

      Use this model's Combat Action to attack a model within 2”. These models count as adjacent for the duration of the combat. This may be used to attack through obstructing models.

    • Combat Discipline* [C]

      Recast any or all Combat Stones.

    • Combat Trained (2)[C]

      Recast up to 2 failed Combat Stones. Can be used once per combat.

    • Slaver (2)[T]

      This model may be accompanied by up to 2 Slaves. Those models gain the Loyalty[T] ability for this model.

    • Coordinated Strike* [A]

      Fight a combat against an adjacent Enemy model. Both sides may benefit from Support.

    • Well-Travelled [T]

      This model treats all Allies as Friendly models.